openresty聊天室的helloworld,openresty


openresty的websocket + redis的subscribe


参考
[url]https://blog.csdn.net/orangleliu/article/details/50898014[/url]
利用redis的subscribe
参考[url]http://www.runoob.com/redis/pub-sub-subscribe.html[/url]

安装redis
brew install redis
安装openresty:

brew install openssl


./configure --prefix=/usr/local/openresty --with-openssl=/usr/local/Cellar/openssl/1.0.2o_1
make
make install

openssl还是有问题 shared等
参考
https://blog.csdn.net/csdncqmyg/article/details/73835354

bundle/nginx-x-x-x(版本号)/auto/lib/openssl/conf
把.openssl删掉 ,只删这个单词

nginx调用的lua模块
ws_resdis_json.lua

local server = require "resty.websocket.server"
local redis = require "resty.redis"

local cjson = require "cjson"

--local channel_name = "chat"
local msg_id = 0
local wb, err = server:new{
timeout = 10000,
max_payload_len = 65535
}
if not wb then
ngx.log(ngx.ERR, "failed to new websocket: ", err)
return ngx.exit(444)
end

function creatChanel(channel_name)
push = function()
-- --create redis
local red = redis:new()
red:set_timeout(5000) -- 1 sec
local ok, err = red:connect("127.0.0.1", 6379)
if not ok then
ngx.log(ngx.ERR, "failed to connect redis: ", err)
wb:send_close()
return
end

--sub
local res, err = red:subscribe(channel_name)
if not res then
ngx.log(ngx.ERR, "failed to sub redis: ", err)
wb:send_close()
return
end

-- loop : read from redis
while true do
local res, err = red:read_reply()
if res then
local item = res[3]
local bytes, err = wb:send_text(tostring(msg_id).." "..item)
if not bytes then
-- better error handling
ngx.log(ngx.ERR, "failed to send text: ", err)
return ngx.exit(444)
end
msg_id = msg_id + 1
end
end
end


co = ngx.thread.spawn(push)
end

--main loop
while true do
local data, typ, err = wb:recv_frame()

if wb.fatal then
ngx.log(ngx.ERR, "failed to receive frame: ", err)
return ngx.exit(444)
end

if not data then
local bytes, err = wb:send_ping()
if not bytes then
ngx.log(ngx.ERR, "failed to send ping: ", err)
return ngx.exit(444)
end
ngx.log(ngx.ERR, "send ping: ", data)
elseif typ == "close" then
break
elseif typ == "ping" then
local bytes, err = wb:send_pong()
if not bytes then
ngx.log(ngx.ERR, "failed to send pong: ", err)
return ngx.exit(444)
end
elseif typ == "pong" then
ngx.log(ngx.ERR, "client ponged")
elseif typ == "text" then
--local json_str = '{"name": "Bruce.Lin", "age": 25}'
local json_str = data
local json = cjson.decode(json_str)

local channel_name = json["name"]
creatChanel(channel_name)

--send to redis
local red2 = redis:new()
red2:set_timeout(1000) -- 1 sec
local ok, err = red2:connect("127.0.0.1", 6379)
if not ok then
ngx.log(ngx.ERR, "failed to connect redis: ", err)
break
end
local res, err = red2:publish(channel_name, data)
if not res then
ngx.log(ngx.ERR, "failed to publish redis: ", err)
end
end
end

wb:send_close()
ngx.thread.wait(co)

nginx的配置文件
加入

location = /sredis {
content_by_lua_file conf/lua/ws_redis_json.lua;
}

客户端代码

<!DOCTYPE HTML>
<html>

<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
<script type="text/javascript">
var ws = null;

function WebSocketConn() {
if (ws != null && ws.readyState == 1) {
log("已经在线");
return
}

if ("WebSocket" in window) {
// Let us open a web socket
ws = new WebSocket("ws://localhost/sredis");

ws.onopen = function() {
log('成功进入聊天室');
};

ws.onmessage = function(event) {
log(event.data)
};

ws.onclose = function() {
// websocket is closed.
log("已经和服务器断开");
};

ws.onerror = function(event) {
console.log("error " + event.data);
};
} else {
// The browser doesn't support WebSocket
alert("WebSocket NOT supported by your Browser!");
}
}

function SendMsg() {
if (ws != null && ws.readyState == 1) {
var msg = document.getElementById('msgtext').value;
ws.send(msg);
} else {
log('请先进入聊天室');
}
}

function WebSocketClose() {
if (ws != null && ws.readyState == 1) {
ws.close();
log("发送断开服务器请求");
} else {
log("当前没有连接服务器")
}
}

function log(text) {
var li = document.createElement('li');
li.appendChild(document.createTextNode(text));
document.getElementById('log').appendChild(li);
return false;
}
</script>
</head>

<body>
{"name": "Bruce.Lin", "age": 25}
<div id="sse">
<a href="javascript:WebSocketConn()">进入聊天室</a>  
<a href="javascript:WebSocketClose()">离开聊天室</a>
<br>
<br>
<input id="msgtext" type="text">
<br>
<a href="javascript:SendMsg()">发送信息</a>
<br>
<ol id="log"></ol>
</div>
</body>

</html>


测试,进入聊天室
{"name": "Bruce.Lin", "age": 25}

name就是发给聊天室的name

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