Golang 1.4 net/rpc server源码解析


上一篇()文章我们讲了net/rpc中client部分的实现,我本机源码安装路径在/usr/local/go,这net/rpc(golang 1.4版本)涉及到的相关代码主要有:

server.go

方法注册:

因为从client我们知道是复用的socket来实现并发调用rpc方法,我们先从方法注册来看源码部分:

// Server对象大都是保存方法存根,保证对象互斥的
type Serverstruct{                                                            
    mu         sync.RWMutex// protects the serviceMap                          
    serviceMap map[string]*service                                              
    reqLock    sync.Mutex// protects freeReq                                   
    freeReq    *Request                                                         
    respLock   sync.Mutex// protects freeResp                                  
    freeResp   *Response}

func NewServer()*Server{return&Server{serviceMap: make(map[string]*service)}}// rpc.Register默认使用了一个Server,只对serviceMap进行了初始化                          varDefaultServer=NewServer()// rpc的service包括方法名、方法反射,类型等
type service struct{                                                           
    name   string// name of service                            
    rcvr   reflect.Value// receiver of methods for the service        
    typ    reflect.Type// type of the receiver                       
    method map[string]*methodType // registered methods                         }// 无论是RegisterName、Register最终都调用了register的内部方法
func (server *Server)register(rcvr interface{}, name string, useName bool) error {// 保证注册服务安全,先加锁
    server.mu.Lock()                                                               
    defer server.mu.Unlock()// 如果服务为空,默认注册一个                                                      if server.serviceMap ==nil{                                                  
        server.serviceMap = make(map[string]*service)}// 获取注册服务的反射信息                                                                              
    s :=new(service)                                                              
    s.typ = reflect.TypeOf(rcvr)                                                   
    s.rcvr = reflect.ValueOf(rcvr)// 可以使用自定义名称                                               
    sname := reflect.Indirect(s.rcvr).Type().Name()if useName {                                                                   
        sname = name                                                               
    }if sname ==""{                                                               
        s :="rpc.Register: no service name for type "+ s.typ.String()            
        log.Print(s)return errors.New(s)}// 方法必须是暴露的,既服务名首字符大写                                                                             if!isExported(sname)&&!useName {                                            
        s :="rpc.Register: type "+ sname +" is not exported"                    
        log.Print(s)return errors.New(s)}// 不允许重复注册                                                                         if _, present := server.serviceMap[sname]; present {return errors.New("rpc: service already defined: "+ sname)}                                                                           
    s.name = sname                                                              

    // 开始注册rpc struct内部的方法存根                                                      
    s.method = suitableMethods(s.typ,true)// 如果struct内部一个方法也没,那么直接报错,错误信息还非常详细                                                                            if len(s.method)==0{                                                     
        str :=""// To help the user, see if a pointer receiver would work.              
        method := suitableMethods(reflect.PtrTo(s.typ),false)if len(method)!=0{                                                   
            str ="rpc.Register: type "+ sname +" has no exported methods of suitable type (hint: pass a pointer to value of that type)"}else{                                                                
            str ="rpc.Register: type "+ sname +" has no exported methods of suitable type"}                                                                       
        log.Print(str)return errors.New(str)}// 保存在server的serviceMap中                                                                           
    server.serviceMap[s.name]= s                                               
    returnnil}// 上文提到了服务还需要方法存根的注册
func suitableMethods(typ reflect.Type, reportErr bool) map[string]*methodType {// 根据方法名创建保存内部方法map
    methods := make(map[string]*methodType)// 获取rpc struct内部的方法                                     for m :=0; m < typ.NumMethod(); m++{                                      
        method := typ.Method(m)                                                 
        mtype := method.Type                                                    
        mname := method.Name// 之前对这行代码觉得比较奇葩,方法是否是暴露,是看是否有PkgPath的,如果是私有方法,PkgPath显示包名                       if method.PkgPath!=""{continue}// 判断是否是三个参数:第一个是结构本身,第二个是参数,第三个是返回值                                                    // Method needs three ins: receiver, *args, *reply.                     if mtype.NumIn()!=3{if reportErr {                                                      
                log.Println("method", mname,"has wrong number of ins:", mtype.NumIn())}continue}// args是指针类型                                                                     // First arg need not be a pointer.                                     
        argType := mtype.In(1)if!isExportedOrBuiltinType(argType){if reportErr {                                                      
                log.Println(mname,"argument type not exported:", argType)}continue}// reply是指针类型                                                                   // Second arg must be a pointer.                                        
        replyType := mtype.In(2)if replyType.Kind()!= reflect.Ptr{if reportErr {                                                      
                log.Println("method", mname,"reply type not a pointer:", replyType)}continue}// Reply type must be exported.       // reply必须是可暴露的                                  if!isExportedOrBuiltinType(replyType){if reportErr {                                                      
                log.Println("method", mname,"reply type not exported:", replyType)}continue}// Method needs one out.  // 必须有一个返回值,而且要是error                                              if mtype.NumOut()!=1{if reportErr {                                                      
                log.Println("method", mname,"has wrong number of outs:", mtype.NumOut())}continue}// The return type of the method must be error.                         if returnType := mtype.Out(0); returnType != typeOfError {if reportErr {                                                      
                log.Println("method", mname,"returns", returnType.String(),"not error")}continue}                                                                       
        methods[mname]=&methodType{method: method,ArgType: argType,ReplyType: replyType}}return methods                                                              
}

请求调用:

方法已经被注册成功,接下来我们看看是如何客户端发送请求调用的:

func (server *Server)Accept(lis net.Listener){for{                                                                       
        conn, err := lis.Accept()if err !=nil{                                                         
            log.Fatal("rpc.Serve: accept:", err.Error())// TODO(r): exit?      }// accept连接以后,打开一个goroutine处理请求                                                                       
        go server.ServeConn(conn)}} 

func (server *Server)ServeConn(conn io.ReadWriteCloser){                      
    buf := bufio.NewWriter(conn)                                                
    srv :=&gobServerCodec{                                                     
        rwc:    conn,                                                           
        dec:    gob.NewDecoder(conn),                                           
        enc:    gob.NewEncoder(buf),                                            
        encBuf: buf,}// 根据指定的codec进行协议解析                                                                          
    server.ServeCodec(srv)} 

func (server *Server)ServeCodec(codec ServerCodec){                           
    sending :=new(sync.Mutex)for{// 解析请求                                                                     
        service, mtype, req, argv, replyv, keepReading, err := server.readRequest(codec)if err !=nil{if debugLog && err != io.EOF {                                      
                log.Println("rpc:", err)}if!keepReading {break}// send a response if we actually managed to read a header. // 如果当前请求错误了,我们应该返回信息,然后继续处理        if req !=nil{                                                     
                server.sendResponse(sending, req, invalidRequest, codec, err.Error())
                server.freeRequest(req)}continue}// 因为需要继续处理后续请求,所以开一个gorutine处理rpc方法                                                                      
        go service.call(server, sending, mtype, req, argv, replyv, codec)}// 如果连接关闭了需要释放资源                                                                           
    codec.Close()} 

func (server *Server) readRequestHeader(codec ServerCodec)(service *service, mtype *methodType, req *Request, keepReading bool, err error){// 解析头部,如果失败,直接返回了                                                 
    req = server.getRequest()                                                   
    err = codec.ReadRequestHeader(req)if err !=nil{                                                             
        req =nilif err == io.EOF || err == io.ErrUnexpectedEOF{return}                                                                       
        err = errors.New("rpc: server cannot decode request: "+ err.Error())return}if debugLog {                                                               
        log.Printf("rpc: [trace:%v]\n", req.Tracer)}// We read the header successfully.  If we see an error now,                // we can still recover and move on to the next request.                    
    keepReading =true// 获取请求中xxx.xxx中.的位置                                                                        
    dot := strings.LastIndex(req.ServiceMethod,".")if dot <0{                                                                
        err = errors.New("rpc: service/method request ill-formed: "+ req.ServiceMethod)return}// 拿到struct名字和方法名字                                                                 
    serviceName := req.ServiceMethod[:dot]                                      
    methodName := req.ServiceMethod[dot+1:]// Look up the request.// 加读锁,获取对象                                                     
    server.mu.RLock()                                                           
    service = server.serviceMap[serviceName]                                    
    server.mu.RUnlock()if service ==nil{                                                         
        err = errors.New("rpc: can't find service "+ req.ServiceMethod)return}// 获取反射类型,看见rpc中的发射其实是预先放入map中的                                                                         
    mtype = service.method[methodName]if mtype ==nil{                                                           
        err = errors.New("rpc: can't find method "+ req.ServiceMethod)}return}

func (server *Server) readRequest(codec ServerCodec)(service *service, mtype *methodType, req *Request, argv, replyv reflect.Value, keepReading bool, err error){
    service, mtype, req, keepReading, err = server.readRequestHeader(codec)if err !=nil{if!keepReading {return}// discard body                                                         
        codec.ReadRequestBody(nil)return}// 解析请求中的args                                               
    argIsValue :=false// if true, need to indirect before calling.            if mtype.ArgType.Kind()== reflect.Ptr{                                    
        argv = reflect.New(mtype.ArgType.Elem())}else{                                                                    
        argv = reflect.New(mtype.ArgType)                                       
        argIsValue =true}// argv guaranteed to be a pointer now.                                     if err = codec.ReadRequestBody(argv.Interface()); err !=nil{return}if argIsValue {                                                             
        argv = argv.Elem()}// 初始化reply类型                                                                            
    replyv = reflect.New(mtype.ReplyType.Elem())return}

func (s *service) call(server *Server, sending *sync.Mutex, mtype *methodType, req *Request, argv, replyv reflect.Value, codec ServerCodec){
    mtype.Lock()                                                                
    mtype.numCalls++                                                            
    mtype.Unlock()function:= mtype.method.Func// Invoke the method, providing a new value for the reply.  // 这里是真正调用rpc方法的地方                
    returnValues :=function.Call([]reflect.Value{s.rcvr, argv, replyv})// The return value for the method is an error.                             
    errInter := returnValues[0].Interface()                                     
    errmsg :=""if errInter !=nil{                                                        
        errmsg = errInter.(error).Error()}// 处理返回请求了                                                                 
    server.sendResponse(sending, req, replyv.Interface(), codec, errmsg)        
    server.freeRequest(req)} 

func (server *Server) sendResponse(sending *sync.Mutex, req *Request, reply interface{}, codec ServerCodec, errmsg string){
    resp := server.getResponse()// Encode the response header                                               
    resp.ServiceMethod= req.ServiceMethodif errmsg !=""{                                                           
        resp.Error= errmsg                                                     
        reply = invalidRequest                                                  
    }// 上一文提到,客户端是根据序号来定位请求的,所以需要原样返回                                                                     
    resp.Seq= req.Seq                                                          
    sending.Lock()                                                              
    err := codec.WriteResponse(resp, reply)if debugLog && err !=nil{                                                 
        log.Println("rpc: writing response:", err)}                                                                           
    sending.Unlock()                                                            
    server.freeResponse(resp)}

资源重用:

上面把大致的rpc请求都说明了,server有一个技巧是重用对象,这里使用的是链表方式处理的:

// 可以看出使用一个free list链表,来避免Request以及Response对象频繁创建,导致GC压力
func (server *Server) getRequest()*Request{                                   
    server.reqLock.Lock()                                                       
    req := server.freeReq                                                       
    if req ==nil{                                                             
        req =new(Request)}else{                                                                    
        server.freeReq = req.next*req =Request{}}                                                                           
    server.reqLock.Unlock()return req                                                                  
}                                                                               

func (server *Server) freeRequest(req *Request){                               
    server.reqLock.Lock()                                                       
    req.next= server.freeReq                                                   
    server.freeReq = req                                                        
    server.reqLock.Unlock()}                                                                               

func (server *Server) getResponse()*Response{                                 
    server.respLock.Lock()                                                      
    resp := server.freeResp                                                     
    if resp ==nil{                                                            
        resp =new(Response)}else{                                                                    
        server.freeResp = resp.next*resp =Response{}}                                                                           
    server.respLock.Unlock()return resp                                                                 
}                                                                               

func (server *Server) freeResponse(resp *Response){                            
    server.respLock.Lock()                                                      
    resp.next= server.freeResp                                                 
    server.freeResp = resp                                                      
    server.respLock.Unlock()}

最后,sending这把锁的目的是避免同一个套接字快速请求中避免返回包写入乱序,因此避免一个包完整写入完毕才允许下一个返回写入套接字。通过rpc包源码解析,可以看到标准库中的核心思想还是channel+mutex实现复用对象,以及各种方式的复用,避免GC压力,在我们以后写高性能服务端可以借鉴的地方。

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