FileZilla 源代码分析7


FileZilla是一种快速、可信赖的FTP客户端以及服务器端开放源代码程式,具有多种特色、直觉的接口。本文就给大家分析下FileZilla的源代码。

服务线程苏醒后,调用OnThreadMessage来处理这个WM_FILEZILLA_THREADMSG消息,参数是FTM_NEWSOCKET, sockethandle,接着进入AddNewSocket方法,表示有一个新的客户端需要连接上来。

void CServerThread::AddNewSocket(SOCKET sockethandle, bool ssl)

{

// 首先创建了新的CControlSocket类,这也是继承于CAsyncSocketEx类的,从下面起经过一些初始化之后,就由这个CControlSocket类来接管这个客户连接了。

CControlSocket *socket = new CControlSocket(this);

socket->Attach(sockethandle); // 加入到FileZilla消息机制中, 建立与分发线程等之间的关系

CStdString ip;

unsigned int port;

SOCKADDR_IN sockAddr;

memset(&sockAddr, 0, sizeof(sockAddr));

int nSockAddrLen = sizeof(sockAddr);

BOOL bResult = socket->GetPeerName((SOCKADDR*)&sockAddr, &nSockAddrLen); // 获取socket客户端的信息

if (bResult)

{

port = ntohs(sockAddr.sin_port); // 端口

ip = inet_ntoa(sockAddr.sin_addr); // IP地址

}

else

{

socket->m_RemoteIP = _T("ip unknown");

socket->m_userid = 0;

socket->SendStatus(_T("Can't get remote IP, disconnected"), 1);

socket->Close();

delete socket;

return;

}

socket->m_RemoteIP= ip;

EnterCritSection(m_GlobalThreadsync);

int userid = CalcUserID(); // 自动为当前socket连接生成一个客户号:userID

if (userid == -1)

{

LeaveCritSection(m_GlobalThreadsync);

socket->m_userid = 0;

socket->SendStatus(_T("Refusing connection, server too busy!"), 1);

socket->Send(_T("421 Server too busy, closing connection. Please retry later!"));

socket->Close();

delete socket;

return;

}

socket->m_userid = userid;

t_socketdata data;

data.pSocket = socket;

data.pThread = this;

m_userids[userid] = data; // m_userids是static的,定义为static std::map m_userids;

// hammering这块可以先不管

// Check if remote IP is blocked due to hammering

std::map::iterator iter = m_antiHammerInfo.find(sockAddr.sin_addr.s_addr);

if (iter != m_antiHammerInfo.end())

{

if (iter->second > 10)

socket->AntiHammerIncrease(25); // ~6 secs delay

}

LeaveCritSection(m_GlobalThreadsync);

EnterCritSection(m_threadsync);

// 下面记录这个服务线程所处理的CControlSocket

m_LocalUserIDs[userid] = socket;

LeaveCritSection(m_threadsync);

t_connectiondata_add *conndata = new t_connectiondata_add;

t_connop *op = new t_connop;

op->data = conndata;

op->op = USERCONTROL_CONNOP_ADD; // 新用户连接即将连接,在CServer的OnServerMessage中要用过

op->userid = userid;

conndata->pThread = this;

memset(&sockAddr, 0, sizeof(sockAddr));

nSockAddrLen = sizeof(sockAddr);

bResult = socket->GetPeerName((SOCKADDR*)&sockAddr, &nSockAddrLen);

if (bResult)

{

conndata->port = ntohs(sockAddr.sin_port);

#ifdef _UNICODE

_tcscpy(conndata->ip, ConvFromLocal(inet_ntoa(sockAddr.sin_addr))); // 拷贝字符串

#else

_tcscpy(conndata->ip, inet_ntoa(sockAddr.sin_addr));

#endif

}

// 这里往全局的hMainWnd发送消息,

// 消息的wParam类型为FSM_CONNECTIONDATA, 指示消息是跟connection相关的消息,参数是t_connop

// 这些在CServer的WindowProc中处理这个消息时用到,这个消息处理结束后,会在admin窗口的下边显示

// 类似000001 (not logged in) 127.0.0.1 的信息

SendNotification(FSM_CONNECTIONDATA, (LPARAM)op);

if (ssl) // SSL相关, 可以先跳过

if (!socket->InitImplicitSsl())

return;

socket->AsyncSelect(FD_READ|FD_WRITE|FD_CLOSE); // 对socket上这些event建立侦听关系

// SendStatus最终还是调用SendNotification方法,不过发送的参数是FSM_STATUSMESSAGE,

// 因此在CServer中的处理并不一样

socket->SendStatus(_T("Connected, sending welcome message..."), 0);

// 这时,admin窗口的下半部分会显示类似(000003) 2006-8-24 3:26:47 - (not logged in) (127.0.0.1)> Connected, sending welcome message...

// 下面格式化欢迎信息

CStdString msg = m_pOptions->GetOption(OPTION_WELCOMEMESSAGE);

if (m_RawWelcomeMessage != msg)

{

m_RawWelcomeMessage = msg;

m_ParsedWelcomeMessage.clear();

msg.Replace(_T("%%"), _T("\001"));

msg.Replace(_T("%v"), GetVersionString());

msg.Replace(_T("\001"), _T("%"));

ASSERT(msg != _T(""));

int oldpos = 0;

msg.Replace(_T("\r\n"), _T("\n"));

int pos=msg.Find(_T("\n"));

CStdString line;

while (pos!=-1)

{

ASSERT(pos);

m_ParsedWelcomeMessage.push_back(_T("220-") + msg.Mid(oldpos, pos-oldpos) );

oldpos=pos + 1;

pos=msg.Find(_T("\n"), oldpos);

}

line = msg.Mid(oldpos);

if (line != _T(""))

m_ParsedWelcomeMessage.push_back(_T("220 ") + line);

else

{

m_ParsedWelcomeMessage.back()[3] = 0;

}

}

// hideStatus指示这个欢迎消息要不要发给admin port

bool hideStatus = m_pOptions->GetOptionVal(OPTION_WELCOMEMESSAGE_HIDE) != 0;

ASSERT(!m_ParsedWelcomeMessage.empty());

for (std::list::iterator iter = m_ParsedWelcomeMessage.begin(); iter != m_ParsedWelcomeMessage.end(); iter++)

// 发送给socket客户, 并且发送消息到admin port上,发送的参数是FSM_STATUSMESSAGE

if (!socket->Send(*iter, !hideStatus))

break;

// 运行到这里,客户的登录界面上、admin窗口上半部已经出现了welcome信息,类似:

// (000003) 2006-8-24 3:27:19 - (not logged in) (127.0.0.1)> 220-FileZilla Server version 0.9.18 beta

// ((000003) 2006-8-24 3:27:22 - (not logged in) (127.0.0.1)> 220-written by Tim Kosse (Tim.Kosse@gmx.de)

// ((000003) 2006-8-24 3:27:29 - (not logged in) (127.0.0.1)> 220 Please visit http://sourceforge.net/projects/filezilla/

通过文章完整的描述,大家应该知道了FileZilla 源代码,希望对大家有帮助!

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