LInux下网络通信编程实例


服务器端和客户端使用TCP的流程图:

服务器端:socket->bind->listen->accept->recv/recvfrom->send/sendto->close

客户端:socket->connect->send/sendto->recv/recvfrom->close

其中服务器端首先建立起socket,然后调用本地端口的绑定,接着就开始与客服端建立联系,并接收客户端发送的消息。客户端则在建立socket之后调用connect函数来建立连接。

服务器端的源代码如下所示:

/*"server.c"*/

#include<sys/types.h>

#include<sys/socket.h>

#include<stdio.h>

#include<stdlib.h>

#include<errno.h>

#include<string.h>

#include<unistd.h>

#include<netinet/in.h>

#define PORT  4321

#define BUFFER_SIZE  1024

#define MAX_QUE_CONN_NM  5

int main(){

      struct sockaddr_in server_sockaddr,client_sockaddr;

      int sin_size,recvbytes;

      int sockfd,client_fd;

      char buf[BUFFER_SIZE];

     

      if((sockfd = socket(AF_INET,SOCK_STREAM,0))== -1){  //建立socket连接www.bkjia.com

            perror("socket");

            exit(1);

      }

      printf("Socket id=%d\n",sockfd);

      /*设置sockaddr_in结构体中的相关参数*/

      server_sockaddr.sin_family = AF_INET;

      server_sockaddr.sin_port = htons(PORT);

      server_sockaddr.sin_addr.s_addr = INADDR_ANY;

      bzero(&(server_sockaddr.sin_zero),8);

      int i = 1;  //允许重复使用本地地址与套接字进行绑定

      setsockopt(sockfd,SOL_SOCKET,SO_REUSEADDR,&i,sizeof(i));

      if(bind(sockfd,(struct sockaddr *)&server_sockaddr,sizeof(struct sockaddr)) == -1){  //绑定函数bind

            perror("bind");

            exit(1);

      }

      printf("Bind success!\n");

      if(listen(sockfd,MAX_QUE_CONN_NM)== -1){  //调用listen函数,创建为处理请求的队列

             perror("listen");

             exit(1);

       }

       printf("Listening......\n");

      if((client_fd = accept(sockfd,(struct sockaddr *)&client_sockaddr,&sin_size))==-1){//调用accept函数,等待客户端的接

              perror("accept");

              exit(1);

       }

   

       memset(buf,0,sizeof(buf));

       if((recvbytes = recv(client_fd,buf,BUFFER_SIZE,0)) == -1){//调用recv函数接收客户端的请求

              perror("recv");

              exit(1);

       }

       printf("Received a message: %s\n",buf);

       close(sockfd);

       exit(0);

}

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